Blog Category: Game Development
By S. Gose On
May 21, 2019
In
Game Development
I have a collection of tutorials on Amazon and LeanPub.com. The "Making Browser Games" (MBG) Series shows how to construct general game mechanics that could be applied to your own bespoke games. The "Walk-Thru Tutorial Series (WTTS)" is what you commonly find in the majority of online tutorials which leads you in building a single specific game.
Tags :
makingbrowsergames,
tutorial,
bookof5ringGamedevelopment,
By S. Gose On
May 30, 2017
In
Game Development
Latest Activities:
Several new items:
New Phaser books released on Amazon and LeanPub.com; simply search for "Stephen Gose"
Phaser.js Game Design Workbook is a game development guide using Phaser JavaScript Game Framework
Kiwijs Game Design Workbook is a game development workbook using Kiwi Game Framework
Tags :
gamegenerator,
booksreleased,
By S. Gose On
May 30, 2017
In
Game Development
Latest Activities:
Several new items:
New Phaser books released on Amazon and LeanPub.com; simply search for "Stephen Gose"
Phaser.js Game Design Workbook is a game development guide using Phaser JavaScript Game Framework
Kiwijs Game Design Workbook is a game development workbook using Kiwi Game Framework
Tags :
gamegenerator,
booksreleased,
By S. Gose On
July 2, 2015
In
Game Development
Latest Activities:
The merger of Mochi Domains is final as the new Publishing Division of Stephen Gose LLC created and active. This is a beneficial merger of two prominent indie game developers. We welcome the inclusion of Mochi Domains into our Gaming Development Network. Mochi Domains offers only a few services for Stephen Gose LLC Affiliates
Tags :
mochimedia,
new,
publishing,
By S. Gose On
March 28, 2015
In
Game Development
Did you ever wonder what exactly a game is?
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not
Tags :
gamesdefined,
whatisagame,
,
By S. Gose On
March 17, 2015
In
Game Development
Latest Activities:
The merger of MBG network and Stephen Gose LLC in now underway. This is a beneficial merger of two prominent indie game developers. We welcome the inclusion of MBG into our Gaming Development Network. MBG (MakingBrowserGames.com) is a young site founded August 2014. It is run by a brilliant developer with some very insight
Tags :
merger,
mbg,
By S. Gose On
February 10, 2015
In
Game Development
Latest Activities:
Merger of Tweaks Games network and Stephen Gose LLC. This is a beneficial merger of two prominent indie game developers. We welcome the inclusion of Tweaks Games into our Gaming Development
Tags :
tweaksgames,
merger,
By S. Gose On
October 26, 2014
In
Game Development
I would not have been able to create online games without the help of the wonderful people at Mochi Media. They have raise me up from an aspiring game developer to where I am today. Research my games from 2001, you will see the growth from a new actionscript 1 then 2 programmer to an as3. I have produced online education for the past
Tags :
mochimedia,
By S. Gose On
October 26, 2014
In
Game Development
Early online gaming
Dialup bulletin board systems (BBS) were popular in the 1980s, and many were used for online game playing. The earliest BBS, in the late 1970s and early 1980s, had a simply text-based interface menu, but later systems made use of terminal-control codes (the so-called ANSI art, which included the use of IBM-PC-specific
Tags :
game,
history,
brief,
stevegose,
By S. Gose On
October 23, 2014
In
Game Development
End User License Agreement
It is usually to your advantage to license copies of your software rather than to sell copies. United States copyright law allows the owners of the physical objects that contain copyrighted material, for example, books, compact discs, or floppy disks or CD-ROMs containing computer programs, to resell the physical objects
Tags :
eula,
enduser,
license,
agreements,
,
By S. Gose On
October 15, 2014
In
Game Development
The 7th largest casual game developer – Big Fish Games – announced today it partnership with the BitCoin provider Coinbase. You can now spend BitCoin on thousands of MAC, Windows PC and Android download games and applications. You may alternately choose to use BitCoin inside BigFish Casino, Room of Memory or Bush Wacker II.
BitCoin are
Tags :
in-game,
purchases,
bitcoins,
By S. Gose On
March 15, 2014
In
Game Development
My head is still spinning from an email I received from Kongregate that announced the demise of Mochi Media. In stunned disbelief, I logged into my developer's account at Mochi and discovered the news first hand. Mochi Media was purchased by Shanda Games (a Chinese game mogul) for $80 million Jan 2010. Now only 4 years later, Shanda
Tags :
mochi,
media,
indie,
game,
developers,
By S. Gose On
August 5, 2013
In
Game Development
Latest Activities:
Merger of MBG network and Stephen Gose LLC in now underway. This is a beneficial merger of two prominent indie game developers. We welcome the inclusion of MBG into our Gaming Development Network. MBG (MakingBrowserGames.com) is a young site founded August 2014. It is run by a brilliant developer with some very insight ideas
Tags :
,
By S. Gose On
September 5, 2006
In
Game Development
What types of casual games do people play online? Let’s first look at Eric Berne’s book Games People Play a famous 1964 book. Since its publication it has sold more than five million copies. The book describes both functional and dysfunctional social interactions.
In the first half of the book, Dr. Berne introduces transactional
Tags :
games,
people,
play,
online,
poppsychology,
transactionalanalysts,
ericberne,